Hi Guys! Nice to be talking with you again. It's been a while, I know! Not to worry though, we're still very much alive. In fact, we're making great progress on Astrobase Command. The crew you assign to a construction project now actually has to do the work of constructing things!...
One year has already dashed by since the Astrobase Kickstarter was successfully funded. We've achieved much since May 26th, 2017. Performance has improved, the characters are smarter and than they were, conversations and tasks have been fleshed out to better select the character's personalities. We've taken down The Great Space...
Hello everybody! We want to take a moment to wish all of you a Happy Spacebunny Day! It only happens once a year, so enjoy. Before parting ways this week, we'd like to remind you of our Patreon. You can add continued support to our efforts to make Astrobase Command,...
As we get closer to the next phase of Astrobase's development, we'd like to remind you to take the time to wishlist Astrobase Command on Steam. It will help us out a great deal later on. Daniel - @Polygonatron Hi Everybody! This week has been very similar to last week for...
=== Incoming transmission === Hi everyone, Astrobase Command's special focus on procedurally generated character stories provides a wonderful canvas for powerful storytelling. Most importantly, our vision is that there is no single story for your crew to follow. Instead, you are free to live your own adventure in your own universe. As a...
This week we started shifting gears. While Adam is busy taking on the large programming chunks associated to features like save game, the rest of the team has begun focussing on longer-term considerations. This will allow us to keep our beleaguered programmer busy all the time (no rest for the...
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