Tag: Itch.io

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Branching Out In Novel Ways: Astrobase Command Dev Update – 15 Dec 2017

=== Incoming transmission === Hi everyone, Astrobase Command's special focus on procedurally generated character stories provides a wonderful canvas for  powerful storytelling. Most importantly, our vision is that there is no single story for your crew to follow. Instead, you are free to live your own adventure in your own universe. As a...

Turkey Day Update!

We've been quiet for the past two weeks, but still very busy. We've had a momentous event as well, with a second tiny addition to the team in a few months. It's Canadian Thanksgiving, so happy Canuck Turkey Day, eh? Given Adam's critical use of time taking care of his family, we haven't...

Pray for our Programmer: Save System in The Works – Astrobase Command Weekly Update, 22 Sept 2017

Daniel - @Polygonatron Hi Everybody! This week I've got to spend time adding neat stuff into ABC again! Yay! What the alpha players out there might have already noticed was an update to the animations used during conversations between crew. They are not perfect by any means but they are...

Astrobase Command Closed Alpha Now Open To The Public

Well we're here. Astrobase has just been launched out of the airlock into the welcoming void beyond. We're happy to announce that the Closed Alpha has officially gone public. If you haven't had a chance, check it out on Itch.io, and help spread the word. Every share counts! If you're...

Closed Alpha, One Week Later – Astrobase Command Weekly Update, 8 Sept 2017

We're starting off with an important, if not obvious survey. Your responses will help us tweak some settings, as you'll see below. Loading poll... So here we are , a week after we let Astrobase out in the wild. We're really excited by your reception. It's given us a big...
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