By now, you know that we really like to talk about game design around here. However, making games isn’t just about slinging code, and pushing pixels. What's in a game? Making them involves getting many tasks to come together at the right time to ensure that a working product eventually...
Hey everyone! Things have been a little quiet while we’ve been waiting for our baggage to clear customs after our holidays on the family obligation planet of Laguna Prime. But we’re back now, and our January 7th Greenlighting on Steam has filled our solar sails with plenty of wind. We’re...
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