Hi everybody! As you know, we've been aiming at releasing Astrobase Command on the 6th of May. We have through the pre-launch period received key feedback that told us that the learning curve of the user interface was still too steep. Which is something we have been trying our best...
Hi everybody! Here we go! The last beta update before launch! It's been a while since the last one so we've made a bunch of smaller changes and a couple of new features. The most important one allows those who need to, or just prefer to, use a different key...
Great News Everybody! We are finally setting a release date for Astrobase Command!! As you know, we've been hard at work wrapping up the game. We've been very focused on getting it to a good state before we set a release date. We are now at that point. To cut...
Hi Everybody! As we're approaching the holidays we're, as usual, putting out a new update to the game to make sure you guys have the most up to date and stable version available to you through the holidays. As we put out a new build in November the amount of...
Hi Everybody! We're happy to bring you a Summer Beta Update!Update it as usual from Itch.io to get the latest version. As you see from the change list there are quite a few new things in this patch. The two biggest of which are the top bar and the fast...
Hey everybody! This one also took a bit longer to get to you than the beta releases have in the past. The reason is because we've added the ability to add sections and subsystems to already existing modules with available space. This has big impacts on the game so we...
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