Tag: Astrobase Command

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The Crew Is Back!

Welcome back aboard! Hello to all! All crews have returned from offworld and all hands are back on deck. Daniel - @Polygonatron Hi Everybody!This week I jumped straight into making another pass over the game to figure out if there are some things that need to make sounds that aren't...

Summer Shore Leave – Astrobase Command Dev Update – 12 July 2019

Even astrobases have some sweet vacation spots. We're going to take a couple weeks to recharge our batteries while our pasty, troglodytic flesh can feel the breeze without having to wear an environmental suit to keep from freezing solid in an instant. Here's a shiny screenshot and a short dev...

Astrobase Command 0.3.9 Closed Alpha Patch Notes

Changes: Alert Forms -- Added alert forms for starvation deaths and battery charge levels -- Alert forms now have descriptive titles -- Alert forms and other sheets now drop into the inbox Astrofleet -- GOTO mode on ships is now indicated with a specific goto-cursor-- Improved planet generation for better...

New Crew App, Flashy Terminals, and and Refreshing Our Store Front – Astrobase Command Dev Update – 26 June 2019

It's pretty being green Daniel - @Polygonatron Hi Everybody!This week I've been wrapping up the work on the new graphics for store fronts. If I do say so myself, it looks so much nicer now that all the graphical updates basically since the Kickstarter are shown off.Happy Midsummer Everybody! Max...

Astrobase Command Weekly Update – 10 June 2019

A lost Cryoship beckons. Daniel - @Polygonatron Hi Everybody!This week I've continued work on the new store page graphics and added a dash of admin.Also, this week was the National Day of Sweden! Happy Sweden peoples! Cam Hi Guys. This week I have continued working on social areas for your...

Astrobase Command Dev Update – 3 June 2019

Sunshine of the eternal nebula. Daniel - @Polygonatron Hi Everybody!This week I've been working mainly on getting new images and graphics to replace what we currently have on storefronts, webpages, etc. As well as playtesting the 0.3.8 Closed Alpha build we put out earlier. Max - @Max_Shields Hi everyone! After...
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