Tag: AI

  • Home
  • Posts Tagged "AI"
  • (Page 2)

Deep Sleep Simulation: Sophisticated AI Design – Astrobase Command Indiedev Update, March 10th 2017

Adam - @adam_blahuta Hey space friends! This week I continued implementing character AI, this time focused on sleep behaviors! As in real life, sleep is one of the most important factors in regeneration from daily activities and stressors. As such, the design around sleep is fairly sophisticated. If you like...

Astrobase Command Dev Update – March 4th 2017

Daniel - @Polygonatron Hi everybody! This week I got to continue doing creative work. It's always great to get a chance to do some fun work since due to the nature of games and indie game development much time can end up going to addressing technical concerns and business stuff....

Grinding Away at Procedural Conversations: Astrobase Command Dev Update – 17 Feb 2017

Dave - @Dave_Astrobase This week, I'm still polishing the data for the conversation system. I have about 1000 words left to go through and sort. Adam - @adam_blahuta Hey everybody! This week, I finished up the resource management simulation. I changed up the storage app to provide a clearer overview...

Out of the Gates: On the Roll in 2017

Hi everyone, Just a quick update for you all. This week has seen a flurry of activity among each of us. Daniel and Max have been busy re-working our public face. Many of our art assets are now dated, and we need everything to be representative of Astrobase Command's current...

Conversation Engine: Astrobase Command Has The Best Words

Hey everybody, we felt bad about not giving you a little bit more Astrobaseyness before the end of the year. So here's a special dispatch from our secret dev lair under a glacier in the frozen North. Dave - @Dave_Astrobase This week the task has been designing the release-final conversation...
Join our Newsletter!

Please fill in the form and submit to subscribe to the Astrobase Command newsletter to stay informed an up to date on all things Astrobase!