NEWS FROM THE TEAM

Astrobase Command 0.4.0 and 0.4.1 Closed Beta Patch Notes

Good News Everyone! Astrobase Command is now feature complete. Or, in other words, it's Beta time! This means we are looking at bugfix and polish as we move forward. We want to take this opportunity to thank you for playing the game in it's alpha state and continuing to play it as we enter the next phase. If you want to get in touch, come join the community on our Discord server. Also, we've created a survey to get a better understanding of how you guys are liking the game, if you want to help guide us as we move...
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Astrobase Command Beta Launched!

Good news, everyone! We have finally reached the Astrobase Command Beta phase! It took a bit longer than we all wanted it to but we think it has been worth it. We think the game is in very good shape for an initial beta launch. If you play it and think we have succeeded and this is a great beta or that we have failed and it is the worst beta we'd love to hear from you. In fact we want to hear from you even if you played the game and have any opinion between the two extremes too....
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The Crew Is Back!

Hello to all! All crews have returned from offworld and all hands are back on deck. Daniel - @Polygonatron Hi Everybody!This week I jumped straight into making another pass over the game to figure out if there are some things that need to make sounds that aren't currently on our list of things that should make sounds. I found a whole bunch of things during this process, this should hearing what's up in Astrobase Command a whole lot easier! Dave - @Dave_Astrobase Hey guys, this week I've been working on a procedural main storyline hooking in from the intro. So...
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Summer Shore Leave – Astrobase Command Dev Update – 12 July 2019

We're going to take a couple weeks to recharge our batteries while our pasty, troglodytic flesh can feel the breeze without having to wear an environmental suit to keep from freezing solid in an instant. Here's a shiny screenshot and a short dev update to hold you over until we get back online! Daniel - @Polygonatron Hi Everybody! This last week I've been working on the COMLINK Datapad App. If it's worth it to we might be able to use it to integrate interactive community features into the game with it as a base. However, that's a lot of work...
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Astrobase Command 0.3.9 Closed Alpha Patch Notes

Changes: Alert Forms -- Added alert forms for starvation deaths and battery charge levels -- Alert forms now have descriptive titles -- Alert forms and other sheets now drop into the inbox Astrofleet -- GOTO mode on ships is now indicated with a specific goto-cursor-- Improved planet generation for better distribution-- Now showing potential resources on unscanned planets -- Increased resource yield from missions -- Mission notes are now colorized and formatted -- Lots of new content for Missions and numerous bugfixes Comlink -- New Datapad App added -- You can now find your way to our Discord Community from...
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New Crew App, Flashy Terminals, and and Refreshing Our Store Front – Astrobase Command Dev Update – 26 June 2019

Daniel - @Polygonatron Hi Everybody!This week I've been wrapping up the work on the new graphics for store fronts. If I do say so myself, it looks so much nicer now that all the graphical updates basically since the Kickstarter are shown off.Happy Midsummer Everybody! Max - @Max_Shields Hi All! After wrapping up work on terminal screens and getting them into the game with Daniel's help, I've turned my attention to [REDACTED] in order to [REDACTED] so that we can [CLASSIFIED ASTRAL BLUE] . Did I mention that the terminals look nice now? Lookit the pretty lights! In all seriousness,...
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Astrobase Command Weekly Update – 10 June 2019

Daniel - @Polygonatron Hi Everybody!This week I've continued work on the new store page graphics and added a dash of admin.Also, this week was the National Day of Sweden! Happy Sweden peoples! Cam Hi Guys. This week I have continued working on social areas for your crew. Also I have made a change to construction which should make it feel more sensible. Max - @Max_Shields Hi everyone, I've almost wrapped up work on designing the terminal art. Next step will be implementing the screens so you can see them across the station. Dave - @Dave_Astrobase Hey guys,This week I've been...
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Astrobase Command Dev Update – 3 June 2019

Daniel - @Polygonatron Hi Everybody!This week I've been working mainly on getting new images and graphics to replace what we currently have on storefronts, webpages, etc. As well as playtesting the 0.3.8 Closed Alpha build we put out earlier. Max - @Max_Shields Hi everyone! After wrapping up the 300+ emblem creator components, I've turned my attention to creating some terminal screens to replace the old asteroid shooter that is displayed on every screen in the station. These will provide a variety of colour and pattern variations to help diversify the station's visual landscape. Cam Hi guys, Recently I've been working...
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What’s In An Emblem? — Astrobase Command Dev Update — 27 May 2019

A selection of emblems made with the Astrobase emblem creator. Hey everybody, We've had our noses to the grindstone working on a number of features,  improvements to visualizing character behavior, and getting backer rewards up and working. It's time for us to pop up for a breather to give you a well-deserved glimpse into one of the features we have been working on. We're always looking for ways to let you customize as much of the station and its crew as possible. One of those ways we've discussed in the past is to add personalized emblems to the station. Rather than...
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Making Your Crew More Sociable – Astrobase Command Dev Update – March 18th 2019

Hi Everyone! Over the past week we've been focused on making the station and its characters more lifelike. We've also continued building on the story opportunities by further fleshing out the adventures the crew can have on planets. Daniel (@Polygonatron) Hey Guys! This week I've been working on having the crew aboard the station look at things and each other as they go about their day-to-day. It's nothing revolutionary but it definitely ads a lot to them to not have a thousand light-year stare. Dave (@dave_astrobase) Hey guys, This week I continued with the procedural stories, and this time the...
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