NEWS FROM THE TEAM

Astrobase Command 0.4.6 Closed Beta Patch Notes

Hi Everybody! We're happy to bring you a Summer Beta Update!Update it as usual from Itch.io to get the latest version. As you see from the change list there are quite a few new things in this patch. The two biggest of which are the top bar and the fast forward. These let you easily access key information at any time and speed the game up when needed, respectively. Note: There is a known bug where some audio can get stuck playing continuously. If this happens to you, you can remedy it by simply exiting to the main menu and...
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Astrobase Command 0.4.5 Closed Beta Patch Notes

Hey everybody! This one also took a bit longer to get to you than the beta releases have in the past. The reason is because we've added the ability to add sections and subsystems to already existing modules with available space. This has big impacts on the game so we needed a bit more time to make sure everything was working well before subjecting you guys to it. It's now in a good initial state and should work well. But as always, if you run into any bugs with additive construction (or bugs with anything else for that matter) please...
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Astrobase Command 0.4.4 Closed Beta Patch Notes

Hey Everyone! It's been a bit longer than usual in our Beta Cycle since the last update. This is because we've been hard at work wrapping up a big chunk of work. Replacing all the placeholder info-panels (the things that show up when you click a module or section or similar to show you the relevant info) with something that looks much more in line with the rest of the game. Along side it we've also worked on a lot of different things as you can read below: Note: Saves from previous versions will no longer work with this new...
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Astrobase Command 0.4.3 Closed Beta Patch Notes

We have now released the second (non-hotfix) beta update. Also, this week we put out an upgrade path for Kickstarter backers who want to get to play the beta. If that's you, check the updates on Kickstarter! Anyway, here's the patch notes for Astrobase Command 0.4.3 Closed Beta: New Features -- Can now pin desk objects closer to the camera. -- Font upgrade in progress. -- Smog should no longer build up as fast. -- Many bug fixes.
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Astrobase Command 0.4.2 Closed Beta Patch Notes

A new week and a new beta for our lovely players! Last weekend we put out a hotfix to address some issues that caused UI to not show up for a small group of players. Now we're putting out our first real update to the Closed Beta of Astrobase Command. The largest addition in it is the ability to rename Modules, Sections, Shuttles, and Characters! New Features:-- Can now rename ships, modules, and sections. Can also give characters nicknames.-- Various modules no longer become inactive when the resources they produce hit their cap.-- Rolodex card for selected character now affected...
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Astrobase Command 0.4.0 and 0.4.1 Closed Beta Patch Notes

Good News Everyone! Astrobase Command is now feature complete. Or, in other words, it's Beta time! This means we are looking at bugfix and polish as we move forward. We want to take this opportunity to thank you for playing the game in it's alpha state and continuing to play it as we enter the next phase. If you want to get in touch, come join the community on our Discord server. Also, we've created a survey to get a better understanding of how you guys are liking the game, if you want to help guide us as we move...
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Astrobase Command Beta Launched!

Good news, everyone! We have finally reached the Astrobase Command Beta phase! It took a bit longer than we all wanted it to but we think it has been worth it. We think the game is in very good shape for an initial beta launch. If you play it and think we have succeeded and this is a great beta or that we have failed and it is the worst beta we'd love to hear from you. In fact we want to hear from you even if you played the game and have any opinion between the two extremes too....
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The Crew Is Back!

Hello to all! All crews have returned from offworld and all hands are back on deck. Daniel - @Polygonatron Hi Everybody!This week I jumped straight into making another pass over the game to figure out if there are some things that need to make sounds that aren't currently on our list of things that should make sounds. I found a whole bunch of things during this process, this should hearing what's up in Astrobase Command a whole lot easier! Dave - @Dave_Astrobase Hey guys, this week I've been working on a procedural main storyline hooking in from the intro. So...
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Summer Shore Leave – Astrobase Command Dev Update – 12 July 2019

We're going to take a couple weeks to recharge our batteries while our pasty, troglodytic flesh can feel the breeze without having to wear an environmental suit to keep from freezing solid in an instant. Here's a shiny screenshot and a short dev update to hold you over until we get back online! Daniel - @Polygonatron Hi Everybody! This last week I've been working on the COMLINK Datapad App. If it's worth it to we might be able to use it to integrate interactive community features into the game with it as a base. However, that's a lot of work...
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Astrobase Command 0.3.9 Closed Alpha Patch Notes

Changes: Alert Forms -- Added alert forms for starvation deaths and battery charge levels -- Alert forms now have descriptive titles -- Alert forms and other sheets now drop into the inbox Astrofleet -- GOTO mode on ships is now indicated with a specific goto-cursor-- Improved planet generation for better distribution-- Now showing potential resources on unscanned planets -- Increased resource yield from missions -- Mission notes are now colorized and formatted -- Lots of new content for Missions and numerous bugfixes Comlink -- New Datapad App added -- You can now find your way to our Discord Community from...
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