Shaders, and Character Trait Evolution

Adam – @adam_blahuta

Hey space-friends!

This week, I continued work on re-designed characters to include trait evolution! This allows hidden traits to unlock and known traits to change when characters are faced with difficult situations that challenge their beliefs. I still have a bit of work left to do before it’s ready to go, but the early results are really interesting!

Daniel – @Polygonatron

Hi everybody!
This week I’ve continued learning how to write shaders. I managed to make a usable dot-matrix printer effect (which is what i needed) with my newly gained knowledge. I also started working on the second iteration of the generation of the local star system which is going to be pretty cool if everything comes together as I’ve planned. Which it should.

Max – @Max_Shields

Hello everybody,

I’ve been busy administerizing some of the team’s administerativeness this week.

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