Hi Everybody! This week we're talking about some of the other small, medium, and even big things we've been working on since we last put out an Alpha update (aside from the Astrofleet app in our last post). There's a mix of station simulation event features, UI/UX changes, and upgrades...
Designer's Log -- 06.343.137 This week's blog is about an exciting feature we've been implementing for some time called "AstroFleet" which is about sending ships on adventures to procedural planets and star systems using a Datapad App. The ships are crewed by characters from your Astrobase that you've assigned and...
Hey Guys! In our Kickstarter campaign we had somehow set *both* the date for the Beta release and full release for November 2018, which makes no sense (someone failed an editing check!). Since that date is coming up relatively soon we're going to take this opportunity to clear things up...
Hey everyone, Daniel here! I'm the guy who makes the graphics for Astrobase Command. We've been at it plugging away on Astrobase Command at good speed since the last blog post we put out but I wanted to take this post and focus on a narrower slice of the...
Hi Guys! Nice to be talking with you again. It's been a while, I know! Not to worry though, we're still very much alive. In fact, we're making great progress on Astrobase Command. The crew you assign to a construction project now actually has to do the work of constructing things!...
Adam - @adam_blahuta Hey everybody! We're a few small tasks away from having functional save files! We're dedicating a bunch of time to testing save/load to identify and fix bugs that inevitably crop up. Since some of those bugs will force us to wipe save files, we're trying to get...
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