Hi everybody! We've been hard at work since the new year. We've been busy with lots of the general housekeeping that's needed to keep a business on track, making Astrobase, of course, and we've also been whipping up a new look for our website. We intend to have it go...
=== Incoming transmission === Hi everyone, Astrobase Command's special focus on procedurally generated character stories provides a wonderful canvas for powerful storytelling. Most importantly, our vision is that there is no single story for your crew to follow. Instead, you are free to live your own adventure in your own universe. As a...
Dave - @Dave_Astrobase Hey guys! This week I was mainly working on the save game GUI, so Adam has a front end to hook into! Daniel - @Polygonatron Hi Everybody! This week I've kept working on that shiny graphics thing I started on last week. It's still a bit...
It's that time of the year! IndieDB's Indie Game of The Year is back up for grabs. We made a good showing of it last year, and hope you'll take a moment to show your support by voting for Astrobase Command. Adam - @adam_blahuta Hey Space-Friends! This week, after taking...
Even Astrobasers Need Some Shore Leave For A Bite Of Space Turkey. We had much to be thankful for this Space Turkey Day. We are deeply thankful to our Kickstarter backers for believing in us when we turned to you for your support. You helped us get to the closed...
Hey everybody! Being mindful of the game's performance at release, we're gathering hardware information from the community. We'd love it if you could take a moment to fill out Daniel's Graphics Card Survey! Thanks for the help! Daniel - @Polygonatron Hi everybody! This week I've been busy with everyones favorite:...
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