Adam Hey Space-Friends! This week, I took some time out for more build stabilization. A recent influx of super cool art from Daniel has left some station parts broken or behaving strangely, so I spent some time getting everything working again. I also continued progress on Connector construction. I'm definitely...
This week has been another business and administration heavy week for everyone except Daniel, next week should have non-art updates aswell. Daniel Greetings Skinjobs! This week I've been working at getting the new hair finished and put in game. This included sculpting the hair, adjusting the low-res meshes, baking normal...
Hi everybody! As I've mentioned before I've been hard at work creating a system and assets to procedurally generate faces. The time has now come to show you guys the first pass. Now, just a little heads up if you manage to read all this text before looking at the...
Several years ago at a previous job I was fortunate enough to have people from Allegorithmic come over and demo their Substance Designer. While a couple of the other projects had definite uses for a tool like that unfortunately the one I was working on at the time we were using...
Please fill in the form and submit to subscribe to the Astrobase Command newsletter to stay informed an up to date on all things Astrobase!
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Accept