Unlocking This Week’s Astrobase Command Dev Update

Daniel – @Polygonatron

Hello Humans!

This week I’ve continued my work on generating the visuals for the local star system. It’s looking to be pretty sweet once it’s finished.

Adam – @adam_blahuta

Hey Space friends!

This week, I focused on completing character trait unlock/relock/mutations. As a result, I was able to work on updated character conversation code as well! Now that we’ve got these complex systems in play, I’m building a good test environment to allow me to see them operate over large time spans.

Dave – @Dave_Astrobase

Hey guys,

This week I worked on the skill-to-section-to-resource-to-points balance. Plan is to stay ahead of Adam’s coding velocity!

Max – @Max_Shields

Greetings from the Administrotron Dimension,

This section of time-space has been devoted to employment of the devastating administrinatorerator. Only 1,200 papercuts were sustained in the process.

Post your comment

Shaders, and Character Trait Evolution
Resourcing the Economic Game and Teasing a Trailer: Astrobase Command Weekly Update