Tag: Science Fiction

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Continuing Backer Rewards – Astrobase Command Dev Update – March 10th 2019

Hi Everyone! Another month and an actual weekly blog post. Since the last post we have continued working on the features related to backer rewards. There's no new build this week as we haven't reached a point where it would make sense to put time into building, testing, and deploying...

All the Little Things – 16th Dec 2018

Hi Everybody! This week we're talking about some of the other small, medium, and even big things we've been working on since we last put out an Alpha update (aside from the Astrofleet app in our last post). There's a mix of station simulation event features, UI/UX changes, and upgrades...

Closing the Game Loop – 9th Dec 2018

Designer's Log -- 06.343.137 This week's blog is about an exciting feature we've been implementing for some time called "AstroFleet" which is about sending ships on adventures to procedural planets and star systems using a Datapad App. The ships are crewed by characters from your Astrobase that you've assigned and...

The Big Day is Here: Kickstarter Backer Closed Alpha Launches

  So here we are. As foretold in the Memory Crystals of Kickstarteria, delivery drones are on their way to our Alpha backers.     Over the next few weeks, you'll have the opportunity to kick the tires and light the plasma fires, getting a taste of what's in store...

Engage Hyperdrives! The Astrobase Command Kickstarter is live

NOW HEAR THIS! We're super excited to announce that the Astrobase Command Kickstarter just launched a few minutes ago. Thanks for sharing the journey with us so far. We're looking forward to an exciting ride with all of you over the next month. Keep helping to spread the word, every...

Tightening up the systems on level 3: Astrobase Command Dev Update – 20 March 2017

Adam - @adam_blahuta Hey space friends! This week, I continued work on and relevant to sleep AI. I implemented the consumption of Body points from walking and its regeneration during sleep, exhaustion conditions and their effects, as well as all the relevant UI in the crew info panel to make...
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