Dave - @Dave_Astrobase Hey guys! This week I was mainly working on the save game GUI, so Adam has a front end to hook into! Daniel - @Polygonatron Hi Everybody! This week I've kept working on that shiny graphics thing I started on last week. It's still a bit...
Daniel - @Polygonatron Hi Everyone! This week I worked on little project that I'll hopefully be able to talk about soon. Nothing to see here, uhm, bye! Dave - @Dave_Astrobase Hi everyone! Since Adam continues to be well fed on design, this week I spent capturing footage and working...
This week we started shifting gears. While Adam is busy taking on the large programming chunks associated to features like save game, the rest of the team has begun focussing on longer-term considerations. This will allow us to keep our beleaguered programmer busy all the time (no rest for the...
A quick update on our work this week: Daniel and Max have been been tackling the prep for the Kickstarter, working on the trailer, and the project introduction video, among other things. Dave has been tackling more procedural design matters than you can shake a stick at, while Adam has...
Dave - @Dave_Astrobase ABC is almost design-complete! Working on the last remaining design task, which is finalizing the trait names and definitions. Then Adam just adds some code and we have a game! :) Adam - @adam_blahuta This past week, I've been focused on wrapping up the base-wide resource simulation....
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