Hey guys! The design is currently at a phase where a top-down approach is being used to determine the details of story generation (whereas the station simulation had been a bit more bottom-up). This means coming up with fictional scenarios as targets for what we want the story engine to...
Even Astrobasers Need Some Shore Leave For A Bite Of Space Turkey. We had much to be thankful for this Space Turkey Day. We are deeply thankful to our Kickstarter backers for believing in us when we turned to you for your support. You helped us get to the closed...
This week we come to you with another poll (turnip!) We'd like to know which platform(s) you like to get your games from so we know where to prioritize investing our time for release. Loading poll... Daniel - @Polygonatron Hi Everybody! This week I've mostly been playtesting, polishing, and...
Hi everyone, sorry for the delay on this post. Here's last week's (better late than never!) Dave - @Dave_Astrobase Hey guys! This week been on the GUI task whereby players can detect the various outcomes that can occur as a result of resource interaction gameplay. For example, when the player...
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