Tag: marketing

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Activate Homing Beacons: Calling All Spacers

A quick update on our work this week: Daniel and Max have been been tackling the prep for the Kickstarter, working on the trailer, and the project introduction video, among other things. Dave has been tackling more procedural design matters than you can shake a stick at, while Adam has...

Resourcing the Economic Game and Teasing a Trailer: Astrobase Command Weekly Update

Dave - @Dave_Astrobase Hey guys, This week the resource/section system design and data was wrapped up. This provides for the "economic game" of Astrobase Command, where building and maintenance costs resources which all must be balanced, and also the properties of resources which interact with the module-parts that players put...

Astrobase Dev Update: Even Indie Sci-Fi Games Need To Invest in Media Analytics

Max - @Max_Shields Hi everyone! I spent the week gathering data to help us shape our social media and marketing plans. As a small indie team, we certainly don't have the budget to hire large marketing firms to give us ready-made cheat sheets. Drawing inspiration from the immortal MacGuyver, I...
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