Tag: IndieDev

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Astrobase Command Development Update – 26 Jan 2018

As we get closer to the next phase of Astrobase's development, we'd like to remind you to take the time to wishlist Astrobase Command on Steam. It will help us out a great deal later on. Daniel - @Polygonatron Hi Everybody! This week has been very similar to last week for...

Gamedev: The Returning || Astrobase Command Weekly Update –– January 19th, 2018

Hi everybody! We've been hard at work since the new year. We've been busy with lots of the general housekeeping that's needed to keep a business on track, making Astrobase, of course, and we've also been whipping up a new look for our website. We intend to have it go...

The Big Day is Here: Kickstarter Backer Closed Alpha Launches

  So here we are. As foretold in the Memory Crystals of Kickstarteria, delivery drones are on their way to our Alpha backers.     Over the next few weeks, you'll have the opportunity to kick the tires and light the plasma fires, getting a taste of what's in store...

Tickled About Tachyons: Astrobase Command Weekly Dev Update – 21 August 2017

Daniel - @Polygonatron Hi Everybody! This week I've been working on particle effects to help communicate when the player has inappropriately stored reactants. As there were a few reactants this pretty much covered my entire week. The question I guess becomes; do the effects look good enough for players to...

Task Tracking Datapad: Astrobase Command Dev Update – 8 July 2017

Dave - @Dave_Astrobase Hey guys! Early this week finished documenting the alpha-final jobs design and necessary updates to that system, so its ready for implementation. Also designed is the new Task Tracker datapad app, where Space Admins can get a manager's view into the workings of the Astrobase. Just now...

Whizzing along: Astrobase Command Dev Update – 23 Jun 2017

Daniel - @Polygonatron Hi Everybody! This week I've been working primarily on company stuff. Not necessarily the most fun stuff to work on, but it needs to get done. And besides, at the end of the week I got the chance to make the art resources for pee and poop....
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