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Save The Stardate! Astrobase Command Save Game Implemented | Weekly Dev Update – 12 May 2018

We have some fantastic news this week! Astrobase now saves games. Gone are the days of wistfully watching your hard work evaporate into the void when you have to shut your computer down. Now you can confidently close the game down to run after your toddler dashing around while holding...

Branching Out In Novel Ways: Astrobase Command Dev Update – 15 Dec 2017

=== Incoming transmission === Hi everyone, Astrobase Command's special focus on procedurally generated character stories provides a wonderful canvas for  powerful storytelling. Most importantly, our vision is that there is no single story for your crew to follow. Instead, you are free to live your own adventure in your own universe. As a...

Closed Alpha, One Week Later – Astrobase Command Weekly Update, 8 Sept 2017

We're starting off with an important, if not obvious survey. Your responses will help us tweak some settings, as you'll see below. Loading poll... So here we are , a week after we let Astrobase out in the wild. We're really excited by your reception. It's given us a big...

The Big Day is Here: Kickstarter Backer Closed Alpha Launches

  So here we are. As foretold in the Memory Crystals of Kickstarteria, delivery drones are on their way to our Alpha backers.     Over the next few weeks, you'll have the opportunity to kick the tires and light the plasma fires, getting a taste of what's in store...

Procedural Conversations and Feeding the Crew: Astrobase Command Dev Update – 30 Jun 2017

Adam - @adam_blahuta Hi everyone, After wrapping up some of the last core AI behaviors for crew last week, I was able to tackle Dave's update conversation design. It took some doing, but we now have the ability to describe a two-person conversation! Once the necessary AI to support crew...
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