Tag: game art

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Out of the Gates: On the Roll in 2017

Hi everyone, Just a quick update for you all. This week has seen a flurry of activity among each of us. Daniel and Max have been busy re-working our public face. Many of our art assets are now dated, and we need everything to be representative of Astrobase Command's current...

Combustion Plants: Powering Your Way To a Cozier Space Station

Daniel - @Polygonatron Hi everybody! This week I've finally gotten back to properly work on more sections or rooms. Specifically I'm working on the Biochemical Plants (power generators, not flowers and such this time). It's very nice to be able to work on something less interconnected than GUI for a...

Weekly Dev Update – August 26th, 2016

Adam Hello everybody! This week I focused primarily on desk usability. We added a new stamp to make approving paper-based forms more satisfying. It's simple, feels good and makes a satisfying plastic "kachunk". I also made it possible to stamp documents a bunch of times and anywhere on the paper,...