Hi Everyone! Another month and an actual weekly blog post. Since the last post we have continued working on the features related to backer rewards. There's no new build this week as we haven't reached a point where it would make sense to put time into building, testing, and deploying...
Hi Everybody! Another month, another weekly blog post. Since the last post we have put out two builds to our alpha players (patch notes towards the end) and more importantly: We have had a focus on the features that allow us to fulfill the Kickstarter Backer rewards! This means we're...
Hi Everybody! Last weeks late blog post is here! We skipped the previous week's blog post because we spent a lot of our time in planning meetings to figure out how to best take the next big steps in Astrobase Command. We did however have enough time to put out...
This week we're back with a new minor build (0.3.2) on the and the regular updates of what our week has been like. First, let's look at the patch notes from the new build. Astrobase Command 0.3.2 Closed Alpha Patch Notes: Changes - You should no longer be able to...
This week we're back to regular blog posts informing you about what's going on on a week to week basis. We managed to put out a new alpha build on the 24th along with the last blog post before this one (and we also got out a patch for some...
Hi Everybody! This week we're talking about some of the other small, medium, and even big things we've been working on since we last put out an Alpha update (aside from the Astrofleet app in our last post). There's a mix of station simulation event features, UI/UX changes, and upgrades...
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