Lurking Programmer Teases Coding Horror Stories For Halloween

Adam – @adam_blahuta

Hey Space-Friends!

I’m baaaaaack! I’ve been radio silent for the past few weeks while I dealt with non-ABC business. But I’ll be back on the project in a big way starting next week and I look forward to sharing a bunch of new screenshots and coding horror stories with you!

Dave – @Dave_Astrobase

Hey guys, this week was an exciting time! I finalized a balanced method of distributing environmental damages on planets, continued designing how personalities evolve over time based on what happens in a mission, and generally worked on the mission system.

Daniel – @Polygonatron

Hi Everybody!

This week I’ve been finishing up the combustion plants from the last couple of weeks and getting started on the social sections which are types of rooms/areas that let the crew go perform social activities depending on their personality traits. It might not sound like a big deal but when a game is as focused on characters and their lives as ABC is it becomes pretty important.

The Thermal Plant chilling in its room

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