Category: Production Update

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Seasonal Releases – 24th Dec 2018

Happy Holidays Everybody! Good news! We are putting out a new Alpha build today! This build will include things we've been working on for the last while. For more information about what this includes, check out our last two blog posts here and here. Or check out this video that...

Astrobase Command Novel, Chapter 7

Merry Christmas everyone! Today, Chapter 7 sees the light as our valiant crew struggles to find the means to get off their Astrobase to gather some supplies. Chief Vong, the station's newly-minted Chief Engineer, has been tinkering with one of the station's hyperspace anchors. The arcane technology may hold the...

All the Little Things – 16th Dec 2018

Hi Everybody! This week we're talking about some of the other small, medium, and even big things we've been working on since we last put out an Alpha update (aside from the Astrofleet app in our last post). There's a mix of station simulation event features, UI/UX changes, and upgrades...

Closing the Game Loop – 9th Dec 2018

Designer's Log -- 06.343.137 This week's blog is about an exciting feature we've been implementing for some time called "AstroFleet" which is about sending ships on adventures to procedural planets and star systems using a Datapad App. The ships are crewed by characters from your Astrobase that you've assigned and...

Getting Back to Regularly Scheduled Programming – 4th Dec 2018

Hi Everybody! As you know we've been a bit quiet for a while as we've toiled away on getting some major features into the game. But now we're reaching a point where we're soon(tm) going to be getting back to more regularly putting out builds and putting out more blog...

Looking at the Schedule – 1st Oct 2018

Hey Guys! In our Kickstarter campaign we had somehow set *both* the date for the Beta release and full release for November 2018, which makes no sense (someone failed an editing check!). Since that date is coming up relatively soon we're going to take this opportunity to clear things up...
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