Adam - @adam_blahuta Hey Space-Friends! This week, I wrapped up the resource simulation. Before moving on to integrating character AI, I wanted to iterate on the storage app on the datapad to allow for resource transfers to use our storage containers. But, if we were going to work on those...
Dave - @Dave_Astrobase ABC is almost design-complete! Working on the last remaining design task, which is finalizing the trait names and definitions. Then Adam just adds some code and we have a game! :) Adam - @adam_blahuta This past week, I've been focused on wrapping up the base-wide resource simulation....
Hi everyone, Just a quick update for you all. This week has seen a flurry of activity among each of us. Daniel and Max have been busy re-working our public face. Many of our art assets are now dated, and we need everything to be representative of Astrobase Command's current...
Hey everybody, we felt bad about not giving you a little bit more Astrobaseyness before the end of the year. So here's a special dispatch from our secret dev lair under a glacier in the frozen North. Dave - @Dave_Astrobase This week the task has been designing the release-final conversation...
Adam has burst from his bonds and broken free from the coder's dungeon to bring you this vital message. Adam - @adam_blahuta Hey Space-Friends! After finishing updated conversation simulation, it was high time for a test environment for character trait generation and growth as well as how they respond to...
Dave - @Dave_Astrobase Hey guys, This week the resource/section system design and data was wrapped up. This provides for the "economic game" of Astrobase Command, where building and maintenance costs resources which all must be balanced, and also the properties of resources which interact with the module-parts that players put...
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