Hi everybody! As you know, we've been aiming at releasing Astrobase Command on the 6th of May. We have through the pre-launch period received key feedback that told us that the learning curve of the user interface was still too steep. Which is something we have been trying our best...
Great News Everybody! We are finally setting a release date for Astrobase Command!! As you know, we've been hard at work wrapping up the game. We've been very focused on getting it to a good state before we set a release date. We are now at that point. To cut...
Hi Everybody! We're happy to present, the fall beta update of Astrobase Command. It contains a few small feature additions and a metric ton of bugfixes and polish. Get the update from Itch, as usual. Feel free to drop by our discord server to chat about the game or if...
Good news, everyone! We have finally reached the Astrobase Command Beta phase! It took a bit longer than we all wanted it to but we think it has been worth it. We think the game is in very good shape for an initial beta launch. If you play it and...
Happy Holidays Everybody! Good news! We are putting out a new Alpha build today! This build will include things we've been working on for the last while. For more information about what this includes, check out our last two blog posts here and here. Or check out this video that...
Hi Everybody! This week we're talking about some of the other small, medium, and even big things we've been working on since we last put out an Alpha update (aside from the Astrofleet app in our last post). There's a mix of station simulation event features, UI/UX changes, and upgrades...
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