Category: Announcement

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Closing the Game Loop – 9th Dec 2018

Designer's Log -- 06.343.137 This week's blog is about an exciting feature we've been implementing for some time called "AstroFleet" which is about sending ships on adventures to procedural planets and star systems using a Datapad App. The ships are crewed by characters from your Astrobase that you've assigned and...

Getting Back to Regularly Scheduled Programming – 4th Dec 2018

Hi Everybody! As you know we've been a bit quiet for a while as we've toiled away on getting some major features into the game. But now we're reaching a point where we're soon(tm) going to be getting back to more regularly putting out builds and putting out more blog...

Looking at the Schedule – 1st Oct 2018

Hey Guys! In our Kickstarter campaign we had somehow set *both* the date for the Beta release and full release for November 2018, which makes no sense (someone failed an editing check!). Since that date is coming up relatively soon we're going to take this opportunity to clear things up...

A Fresh Coat of Paint: A New Logo – 10th Aug 2018

Hey everyone, Daniel here!   I'm the guy who makes the graphics for Astrobase Command. We've been at it plugging away on Astrobase Command at good speed since the last blog post we put out but I wanted to take this post and focus on a narrower slice of the...

Jellyfish Games’ Spacebunny Dispatch – 30 March 2018

Hello everybody! We want to take a moment to wish all of you a Happy Spacebunny Day! It only happens once a year, so enjoy. Before parting ways this week, we'd like to remind you of our Patreon. You can add continued support to our efforts to make Astrobase Command,...

Astrobase Command Newsletter – October 2017

Hail Astrobasers! Welcome to the launch of the Monthly Newsletter! We’re very excited to talk about Astrobase Command and everything that’s in store for the future.   Exploding modules set the seasonal mood for Halloween.   In September 2017, we launched the Closed Alpha on itch.io giving our biggest fans...