Daniel – @Polygonatron
This week I got to continue doing creative work. It’s always great to get a chance to do some fun work since due to the nature of games and indie game development much time can end up going to addressing technical concerns and business stuff.
Dave – @Dave_Astrobase
Hey guys! This week was on the final design pass for the first access feature set.
Max – @Max_Shields
I spent the week splitting my attention between business stuff and lending Dave a hand on some design work.
Adam – @adam_blahuta
I’ve been locked away in a cave, hard at work on character AI.